Sketching User Experiences: The WorkbookSketching Working Experience: The Workbook provides information about the step-by-step process of the different sketching techniques. It offers methods called design thinking, as a way to think as a user, and sketching, a way to think as a designer. User-experience designers are designers who sketch based on their actions, interactions, and experiences. The book discusses the differences between the normal ways to sketch and sketching used by user-experience designers. It also describes some motivation on why a person should sketch and introduces the sketchbook. The book reviews the different sketching methods and the modules that contain a particular sketching method. It also explains how the sketching methods are used. Readers who are interested in learning, understanding, practicing, and teaching experience design, information design, interface design, and information architecture will find this book relevant.
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2012 Elsevier Inc actions Add contact Adobe Flash animation annotations arrows atop Betty Edwards Bill Buxton boxes buttons camera capture cell phone Chapter clicking collaborative sketching collection concept Contact list copy Create Contact cursor decision paths design funnel device display drawing edit example exercise fax machine feedback frame Gloves hyperlink idea idea idea illustrate intentionally left blank interaction design interaction sequence Jacket keyframes KNOW layer lines look mental model menu Microsoft PowerPoint motion path objects office supplies paper particular pencil person photo trace physical posture PRINTER problem Rental Equipment Rental rights reserved robot screen scribble sketch shot simple sketch boards sketch elements sketchbook Slide Show slideware solution sticky notes story storyboard tablet computer template things transition diagram Tween Usability Testing user experience user experience designer visual Wizard Wizard of Oz